12.19

Pascal Beeckmans
Sex: Male
Date of Birth: 5/4/1972
Place of Birth: Brussels
Job Experience: Modeler, 3d Generalist
2010-2011 Gameloft – Montreal
- Environment / Props Artist for game trailers.
2009 Climax Films
- Modeling/Animation of a concept car for ‘La chance de ma vie’ (Freelance job)
2008 – 2009 Victor Studio -Brussels
- Modeling / Shading / Lighting for the ‘Race to Escape’ ride movie
- 4 realtime virtual studio’s creation for NeuroTV
2006 – 2007 Elsewhere Entertainment (10Tacle Belgium) – Charleroi
- Assets modeling/texturing for the ‘Totem’ game (Xbox 360/PC)
- Visual FX R&D
2002 – 2005 Playlogic – Breda
- Modeling / texturing / rigging and animation for ‘Xyanide’ game (Xbox) and
‘Xyanide Resurrection’ (PSP/PS2)
- 360° cinematic loops for ‘Xyanide Resurrection’ (PSP/PS2)
- Extra assets for different inside projects
2000 – 2002 Oniros Illusion Studio – Brussels
- assets for realtime projects (RYD)
- Low budget corporates / commercials (Asta 3000)
- Extra assets for different inside projects
- Archi visualisation (Barclay)
1998 – 2000 Imagination in Motion – Brussels
First professional experiences in animation/modeling/rendering/compositing .
- Commercials animations (Coca-cola, Gervais, Côte d’or)
- Video clips (Smurfs, Antz, Small Soldiers)
- Ride movie for Movida-trixx
Main softwares knowledge :
MODO – LIGHTWAVE – MOI – UVLayout
Additionnal softwares:
3dsmax – Rhino – zbrush - shake – photoshop.
Education : School: LN Leon Mba
Course: BAC D
Location: Gabon
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